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Exploring PreferenceKey in SwiftUI

Introduction

In SwiftUI, data generally flows down from parent to child views, which keeps the UI reactive and straightforward. However, there are cases where we need data to flow upwards, or even be shared across sibling views. This is where PreferenceKey comes in—a powerful tool for passing data back up to ancestors in the view hierarchy.

What is a PreferenceKey?

A PreferenceKey is a protocol in SwiftUI that allows us to define a custom preference key, enabling child views to pass data to ancestor views. This is particularly useful when the usual binding or @Environment properties can’t easily solve the problem.

Common Use Cases:

  • Passing size or geometry view’s data from child to parent views.
  • Managing scroll offsets or navigation changes across views.
  • Sharing layout information like heights, widths, or other measurements.

Creating a Custom PreferenceKey

To create a PreferenceKey, you need to define a struct that conforms to the PreferenceKey protocol. This involves defining a type and a method to combine multiple values of that type.

Here’s a basic example of a custom PreferenceKey to track a view’s width:

struct WidthPreferenceKey: PreferenceKey {
    static var defaultValue: CGFloat = 0

    static func reduce(value: inout CGFloat, nextValue: () -> CGFloat) {
        value = max(value, nextValue())
    }
}
Swift
  • defaultValue: This sets initial value of the preference. In this case, it’s 0 since we are tracking widths.
  • reduce(value:nextValue:): This function is used to combine multiple preference values. Here, we’re using max to store the largest width value.

Using the PreferenceKey in Views

Now that we have a PreferenceKey, we can use it in any SwiftUI view. Suppose we want to track the width of a Text view and pass that width up to a parent view.

struct ChildView: View {
    var body: some View {
        Text("Hello, SwiftUI!")
            .background(
                GeometryReader { geometry in
                    Color.clear
                        .preference(key: WidthPreferenceKey.self, value: geometry.size.width)
                }
            )
    }
}

Here, GeometryReader lets us access the size of the Text view, and .preference(key:value:) sets that width as the value for our WidthPreferenceKey.

Reading the Preference in a Parent View

In the parent view, we can read this width value using .onPreferenceChange.

struct ParentView: View {
    @State private var textWidth: CGFloat = 0

    var body: some View {
        VStack {
            ChildView()
                .onPreferenceChange(WidthPreferenceKey.self) { width in
                    textWidth = width
                }
            
            Text("Child View Width: \(textWidth)")
        }
    }
}

With .onPreferenceChange, the ParentView updates textWidth whenever ChildView changes its width, displaying the updated width value in real time.

Advanced Example: Building a Custom Tab View

Using PreferenceKey can enhance complex UIs like a custom tab view. Suppose you want each tab to notify the parent of its selection.

1. Define the PreferenceKey:

struct TabPreferenceKey: PreferenceKey {
    static var defaultValue: String = ""

    static func reduce(value: inout String, nextValue: () -> String) {
        value = nextValue()
    }
}

2. Set the Preference in Each Tab:

struct TabView: View {
    let label: String
    @State private var tabPressed: Bool = false
    var body: some View {
        Text(label)
            .onTapGesture {
                tabPressed.toggle()
            }
            .background(Group {
                if self.tabPressed {
                    Color.clear
                        .preference(key: TabPreferenceKey.self, value: label)
                    self.tabPressed.toggle()
                }
            })
    }
}

3. Read the Preference in the Parent:

struct ContentView: View {
    @State private var selectedTab: String = ""

    var body: some View {
        VStack {
            HStack {
                TabView(label: "Home")
                TabView(label: "Settings")
            }
            .onPreferenceChange(TabPreferenceKey.self) { tab in
                selectedTab = tab
            }

            Text("Selected Tab: \(selectedTab)")
        }
    }
}

This setup tracks which tab is selected based on the label, and selectedTab in ContentView will update accordingly.

Conclusion

PreferenceKey is a versatile and essential tool in SwiftUI, especially for creating layouts and components that require data to move upwards. By mastering this technique, you can enhance your SwiftUI applications with more flexible and sophisticated UIs.

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